Note: The 47 refers to the 47th Feedback Friday thread over on r/gamedev
Here's the reddit post:
Link!
Here's a copy of the post:
We have here, a zip from Dropbox
For this week, gamepad support has now been rectified and opened up to XBox360 controllers. I don't find it to be great due to the narrow angle it defines for 'Up', but this might have to be revisited.
Otherwise, the game is mostly the same, but for a few tweaks here and there - next week will bring a proper update including the new palette switching code that I implemented last night.
When it tells you to kill yourself, you should do so on a spike in the caves. You can no longer fall off the map (I think).
Default Controls are shown when you start a new game, but here they are just in case:
Note: Some of these are reconfigurable! If you accidentally bone them up, just grab keys.cfg from the zip file!
Note! If you enable the gamepad, you will need to press UP on it when you start a game if you decide to also use the keyboard (this is a slick thing, I have an idea to get around it but it's not included just yet)
If you tested for me and left some notes/comments, you should be in the credits. Hit me up if I have wrong details.